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...And the road becomes my bride
I have stripped of all but pride So in her I do confide And she keeps me satisfied Gives me all I need ...And with dust in throat I crave Only knowledge will I save To the game you stay a slave Rover wanderer Nomad vagabond Call me what you will But I'll take my time anywhere Free to speak my mind anywhere And I'll redefine anywhere Anywhere I roam Where I lay my head is home ...And the earth becomes my throne I adapt to the unknown Under wandering stars I've grown By myself but not alone I ask no one ...And my ties are severed clean The less I have the more I gain Off the beaten path I reign Rover wanderer Nomad vagabond Call me what you will But I'll take my time anywhere I'm free to speak my mind anywhere And I'll never mind anywhere Anywhere I roam Where I lay my head is home But I'll take my time anywhere Free to speak my mind And I'll take my find anywhere Anywhere I roam Where I lay my head is home Carved upon my stone My body lie, but still I roam Wherever I may roam |
![]() Image by Navot Ram |
| Val | Char | Base | Cost | Pts. | Roll | Notes |
| 10 | STR | 10 | x1 | 0 | 11- | 100 kg; 2d6 |
| 15 | DEX | 10 | x3 | 15 | 12- | OCV: 5 / DCV: 5 |
| 18 | CON | 10 | x2 | 16 | 13- | |
| 13 | BODY | 10 | x2 | 6 | 12- | |
| 15 | INT | 10 | x1 | 5 | 12- | PER Roll: 12- |
| 15 | EGO | 10 | x2 | 10 | 12- | ECV: 5 |
| 20 | PRE | 10 | x1 | 10 | 13- | PRE Attack: 4d6 |
| 0 | COM | 10 | x½ | -5 | 9- | |
| 5 | PD (STR/5) | 2 | x1 | 3 | Total: 5 PD / 0 rPD | |
| 5 | ED (CON/5) | 4 | x1 | 1 | Total: 5 ED / 0 rED | |
| 3 | SPD (1 + DEX/10) | 2.5 | x10 | 5 | Phases: 4, 8, 12 | |
| 6 | REC (STR/5 + CON/5) | 6 | x2 | 0 | ||
| 36 | END (2 x CON) | 36 | x1/2 | 0 | ||
| 27 | STUN (BODY + STR/2 + CON/2) | 27 | x1 | 0 | ||
| Total | 65 |
| Pts. | Powers/Talents/Skills/Perks | Roll/END |
| Ghost Powers | ||
| 53 | Incorporeal Body: Desolidification, vulnerable to magic, 0 END (+½), persistent (+½), always on (-½) | |
| 45 | Undead Existence: Life Support - Full | |
| 30 | Ghostly Movement: Flight 10", 0 END (+½) | |
| 158 | Cold of the Void Touch: 6d6 Energy Blast, NND - having some sort of magical defense or not being alive (+1), affects solidified (+2), 0 END (+½), damage shield (+½), can damage opponents with HTH attack (+¼) | |
| 18 | Moving Objects: Telekinesis 20 STR, fine manipulation, affects whole object (-¼), x3 END cost (-1) | [12] |
| Talents | ||
| 3 | Bump of Direction | |
| Skills | ||
| 3 | Eavesdropping (bugging) | 12- |
| 7 | Concealment | 14- |
| 3 | Lipreading | 12- |
| 3 | Mimicry | 12- |
| 7 | Navigation | 14- |
| 7 | Shadowing | 14- |
| 7 | Stealth | 14- |
| 3 | Tracking | 12- |
| VAR | A whole lot of other skills, as determined by the GM | VAR |
| 347 | Skill Total | |
| 65 | CHAR Total | |
| 412 | Grand Total | |
| Disadvantages | Pts. |
| Distinctive Features: Ghost (not concealable, major) | 20 |
| Psychological Limitation: Anarchist (common, strong) | 15 |
| Psychological Limitation: Must Gather Knowledge (very common, total) | 25 |
| Susceptibility: Sunlight (very common, 1d6 per phase) | 25 |
| Total | 85 |
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Image by Joseph Barnhard