Val |
Char |
Base |
Cost |
Pts. |
Roll |
Notes |
25 |
STR |
10 |
×1 |
15 |
14- |
800 kg; 5d6 |
25 |
DEX |
10 |
×3 |
45 |
14- |
OCV: 8 / DCV: 8 |
25 |
CON |
10 |
×2 |
30 |
14- |
|
25 |
BODY |
10 |
×2 |
30 |
14- |
|
13 |
INT |
10 |
×1 |
3 |
12- |
PER Roll: 15- |
13 |
EGO |
10 |
×2 |
6 |
12- |
ECV: 4 |
18 |
PRE |
10 |
×1 |
8 |
13- |
PRE Attack: 3d6 |
6 |
COM |
10 |
×½ |
-2 |
10- |
|
10 |
PD (STR/5) |
5 |
×1 |
5 |
Total: 10 PD / 10 rPD |
|
10 |
ED (CON/5) |
5 |
×1 |
5 |
Total: 10 ED / 10 rED |
|
4 |
SPD (1+DEX/10) |
3.5 |
×10 |
5 |
Phases: 3, 6, 9, 12 |
|
10 |
REC (STR/5+CON/5) |
10 |
×2 |
0 |
||
50 |
END (CON×2) |
50 |
×½ |
0 |
||
51 |
STUN (BODY+STR/2+CON/2) |
51 |
×1 |
0 |
||
Total |
150 |
Pts. |
Power/Talent/Skill/Perk |
Roll |
Mutant Dinosaur Powers |
||
10 |
Scales - PD and ED are Resistant |
|
15 |
Claws - 1d6 HKA (2d6 w/STR) |
[2] |
10 |
Tail - Extra Limbs, inherit (+¼), limited manipulation (-¼) plus +1" Stretching, 0 END (+½), continuous (+1), persistent (+½), inherit (+¼), tail only (-¼), no noncombat stretching (-½), only to cuase damage (-½), always on (-½), linked to Extra Limbs (-¼) |
[1] |
8 |
Powerful Legs - 5" Leaping, accurate, no noncombat leaping (-¼) |
[1] |
9 |
Sharp Senses - +3 PER w/all senses |
|
10 |
Enhanced Sense of Smell - Tracking and Discriminatory Smell |
|
3 |
Advanced Sense of Hearing - Ultrasonic Hearing |
|
13 |
Advanced Sense of Sight - IR and UV Vision, Absolute Range Sense |
|
9 |
Symetric Development - 9 pts. of Ambidexteriy |
|
4 |
Flexible Body - Double Jointed |
|
Special Equipment |
||
10 |
X-Men CommLink - Mind Link, up to 32 people, invisible to Radio sense group (+¼), others must buy this power too (-1), OIF (-½), independent (-2) |
|
Combat Skills |
||
2 |
FAM w/Street Weapons |
|
6 |
+2 w/Claws |
|
10 |
Defense Meneuver IV |
|
Predetor Skills |
||
3 |
Bump of Direction |
|
2 |
Concealment |
12- |
3 |
Navigation |
12- |
2 |
Shadowing |
12- |
2 |
Stealth |
14- |
3 |
Tracking |
12- |
3 |
Tactics |
12- |
3 |
Teamwork |
14- |
Background Skills |
||
3 |
Acrobatics |
14- |
3 |
Analyze |
12- |
3 |
Breakfall |
14- |
2 |
Climbing |
14- |
0 |
Conversation |
8- |
0 |
Deduction |
8- |
0 |
Paramedic |
8- |
1 |
Streetwise |
8- |
0 |
Transport FAM w/motorcycles |
|
0 |
AK: New York |
8- |
3 |
KS: Guitars |
12- |
0 |
PS: Modern Gladiator |
8- |
155 |
Skill Total |
|
150 |
Char Cost |
|
305 |
Grand Total |
Disadvantage |
Pts. |
Distinctive Features: Humanoid Dinosaur (not concealable, extreme reaction) |
25 |
Distinctive Features: Shows up on mutant-detectors (not concealable, detectable by unusual senses, extreme reaction) |
15 |
Hunted by Various Mutant Haters (as powerful, 14-) |
20 |
Physical Limitation: Completely Unfamiliar with Society (frequently, greatly) |
15 |
Psychological Limitation: Protective of X-Quisite (common, strong) |
15 |
Social Limitation: Secret ID (frequently, major) |
15 |
Total |
105 |
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Image by Joseph Barnhard